Using Wonder Dynamics to generate 3D data from video input (Wonder Dynamics automatically composites the character into the video input)
Taking 3D motion capture data, placing the character in the scene, and rendering quickly with very basic shaders
Using RunwayML Gen-1 to transfer the style to the raw render. This is the raw output from Gen-1, the final product required a lot of compositing after this step to dial in the desired look and feel in the finished piece.